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  1. BranchTrack
  2. Building simulations in BranchTrack
  3. Content, structure and visuals

Content, structure and visuals

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How to create a simulation? What functions does the BranchTrack editor offer and how to use it?

  • Creating your first sim and getting to know the simulation canvas
  • Scene views and simulation texts
  • Emotion and characters
  • Backgrounds
  • Design theme
  • Attachments
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